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About me
​​I graduated from the game design program at Vancouver Film School, where I focused on programming and technical design. While there, I had the opportunity to work on multiple team projects including a six month production under industry level deadlines and standards.​​ Since graduating, I've been building my skillset with indie projects, both solo and in teams. Continuous learning is core of my development process and, as such, I'm always looking to acquire new skills and work with talented developers.
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While I'm most comfortable working in Unity, I'm a very fast learner and can adapt to new software as needed. Reach out if you have any questions or comments about my work. Looking forward to hearing from you.
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