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Projects

I've worked on a variety of projects, from 48 hour game jams to 6 month productions

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Help is on the Way
VFS Final Project (6 months)

A second-person security simulation game where you take the role of a security officer, guiding their co-worker to safety in the wake of an alien attack

Dreamy Shark
iOS Development Adventure

A Hyper - casual spin on the classic "Flappy" games with a local multiplayer twist. My first experience with developing for mobile platforms

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Operation: Rolling Thunder
VFS Team Project (2 months)

A third-person driving combat game where you take on the role of the last survivors in an alien infested city, driving from nest to nest, dropping bombs and ramming aliens​

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Sam de Paiva

Technical Designer

I'm always looking for opportunities to expand my skillset and meet other developers. Reach out to me on LinkedIn or by email: ​

 

sammydepaiva@gmail.com

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